Who is Lee Byron?
I'm a designer, an artist, a biker, an overachiever and a dreamer. I'm always optimistically biting off more than I can chew and making the best of it. I aspire to create work which inspires and teaches while it entertains.
Read on for my full Curriculum Vitae, or download a PDF Resume.
Education
Bachelor of fine arts in Industrial Design – School Honors
& Bachelor of science in Human Computer Interaction.
Experience
Work with Data Scientists and Designers at Facebook to help understand rich information sets and share social experiences.
Designed and produced information graphics including maps, charts and diagrams to be printed in the New York Times and to be published online at nytimes.com.
Assisted teaching Web Design courses Fall 2006, Spring & Fall 2007, Interactive Image, a studio art course in computer science Fall 2007 and The Poetics of Gameplay Spring 2008. Gave lectures to design students on DOM Box Model, CSS, JavaScript, generative animation, and developing gameplay.
Designed and implemented a Flash-based information visualization platform for Many Eyes, and two new visualizations utilizing it.
Designed and implemented a generative motion graphics installation visualizing the actively changing social network of the Eyebeam 10th Anniversary event in a variety of ways.
Prototyped a blue-sky concept version of Outlook based on video game design methods. Learned how to operate within a large organization.
Designed and implemented dynamic websites for a small agency. Learned how to work directly with clients and operate on a fast-paced schedule. Helped enter new market in database-driven web applications.
Sponsored Projects
Redesigned the patron's experience of spending time at the zoo. Specifically focused on the Tropical Forest Complex and implementing lighting, ambiently interactive and immersive elements.
Developed vernacular and haptic prototypes for future console stereo control. Examined how brand identity would influence product across make and model.
Redesigned the service experience of the UPMC waiting room using technological touchpoints. Traveled to Microsoft to present work as part of the Microsoft Design Challenge.
Developed a unique tool for grilling to align with a future marketing strategy. Design based on in-depth market and consumer research.
Developed a bag for the urban picnicer, produced working documents for Leed's China prototyping lab.
Recognition
Award for interactive installation investigating the emotional interaction between an ambient space and its occupants.
Selected by faculty in recognition of outstanding work done for two consecutive school years. One student per major chosen per year.
Exhibition set up in the Indianapolis Art Center Cultural Complex chronicling artwork from past years featuring my high school senior project: Shadows, a digital interactive installation.
Award for an entry to a contest to design an interesting webpage in five kilobytes or less. Submitted Bakio, a simulation of digital bacteria which breed and die.
Get In Touch
Skills
- Information Visualization
- Computational Design
- 3d Prototyping
- Rapid Physical Prototyping
- Interaction Prototyping
- Digital Pre-Press
- Affinity Diagramming
- Contextual Inquiry
- Heuristic Evaluation
- “Web 2.0” Savvy
Computation
- Adobe Suite
- Flash & Flex
- Actionscript 3.0
- Processing
- openFrameworks
- Eclipse & Java
- Solidworks
- PHP & MySQL
Interests
- Digital Art
- Music & Radio – WRCT
- Biking & Culture
- IDSA Student Chapter
- Furniture & Woodworking
- Teaching & Learning
